Exception
Exceptions are just a special kind of variant, thrown in exceptional cases (don't abuse them!). Consider using the option or result type for recoverable errors.
You can create your own exceptions like you'd make a variant (exceptions need to be capitalized too).
Built-in Exceptions
ReScript has some built-in exceptions:
Not_found
Note that the above is just for demonstration purposes; in reality, you'd return an option<int> directly from getItem and avoid the try altogether.
You can directly match on exceptions while getting another return value from a function:
Invalid_argument
Used to check if argument is valid. This exception takes a string.
Assert_failure
Raise when you use assert(condition) and condition is false. The arguments
are the location of the assert in the source code (file name, line number, column number).
let decodeUser = (json: JSON.t) =>
switch json {
| Object(userDict) =>
switch (userDict->Dict.get("name"), userDict->Dict.get("age")) {
| (Some(String(name)), Some(Number(age))) => (name, age->Float.toInt)
| _ => assert(false)
}
| _ => assert(false)
}
try decodeUser(%raw("{}"))->Console.log catch {
| Assert_failure(loc) => Console.log(loc) // ("filename", line, col)
}
Failure
Exception raised to signal that the given arguments do not make sense. This exception takes a string as an argument.
let isValidEmail = email => {
let hasAtSign = String.includes(email, "@")
let hasDot = String.includes(email, ".")
if !(hasAtSign && hasDot) {
raise(Failure("Invalid email address"))
} else {
true
}
}
let isValid = try isValidEmail("rescript.org") catch {
| Failure(msg) => {
Console.error(msg)
false
}
}
Division_by_zero
Exception raised by integer division and remainder operations when their second argument is zero.
Catching JS Exceptions
To distinguish between JavaScript exceptions and ReScript exceptions, ReScript namespaces JS exceptions under the Exn.Error(payload) variant. To catch an exception thrown from the JS side:
Throw an exception from JS:
JS// Example.js
exports.someJsFunctionThatThrows = () => {
throw new Error("A Glitch in the Matrix!");
};
Then catch it from ReScript:
RES// import the method in Example.js
@module("./Example")
external someJsFunctionThatThrows: () => unit = "someJsFunctionThatThrows"
try {
// call the external method
someJSFunctionThatThrows()
} catch {
| Exn.Error(obj) =>
switch Exn.message(obj) {
| Some(m) => Console.log("Caught a JS exception! Message: " ++ m)
| None => ()
}
}
The obj here is of type Exn.t, intentionally opaque to disallow illegal operations. To operate on obj, do like the code above by using the standard library's Exn module's helpers.
Raise a JS Exception
raise(MyException) raises a ReScript exception. To raise a JavaScript exception (whatever your purpose is), use Exn.raiseError:
Then you can catch it from the JS side:
JS// after importing `myTest`...
try {
myTest();
} catch (e) {
console.log(e.message); // "Hello!"
}
Catch ReScript Exceptions from JS
The previous section is less useful than you think; to let your JS code work with your exception-throwing ReScript code, the latter doesn't actually need to throw a JS exception. ReScript exceptions can be used by JS code!
Then, in your JS:
JS// after importing `myTest`...
try {
myTest();
} catch (e) {
console.log(e.myMessage); // "Oops!"
console.log(e.Error.stack); // the stack trace
}
Note:
RE_EXN_IDis an internal field for bookkeeping purposes. Don't use it on the JS side. Use the other fields.
The above BadArgument exception takes an inline record type. We special-case compile the exception as {RE_EXN_ID, myMessage, Error} for good ergonomics. If the exception instead took ordinary positional arguments, l like the standard library's Invalid_argument("Oops!"), which takes a single argument, the argument is compiled to JS as the field _1 instead. A second positional argument would compile to _2, etc.
Tips & Tricks
When you have ordinary variants, you often don't need exceptions. For example, instead of throwing when item can't be found in a collection, try to return an option<item> (None in this case) instead.
Catch Both ReScript and JS Exceptions in the Same catch Clause
REStry {
someOtherJSFunctionThatThrows()
} catch {
| Not_found => ... // catch a ReScript exception
| Invalid_argument(_) => ... // catch a second ReScript exception
| Exn.Error(obj) => ... // catch the JS exception
}
This technically works, but hopefully you don't ever have to work with such code...